YIWEI MEDICAL / CLINICAL APPLICATIONS

Rehabilitation Department

QuickMind VR combines engaging cognitive and motor activities with clinician-selected training plans and session records for progress review.

An older adult using a VR headset beside a cognitive-task display
Product Deployment Case · Rehabilitation Departments in China
Rehabilitation Department

Immersive, Individualized Rehab Training

QuickMind VR combines engaging cognitive and motor activities with clinician-selected training plans and session records for progress review.

QuickMind VR

QuickMind cognitive and motor practice in facilities, with supported home continuation.

AutismShield™

VR and tablet activities for social attention and selected developmental goals.

ForcusGenius™

Attention and executive-function tasks with adjustable difficulty.

IN PRACTICE

The Product-use Workflow

  1. 01

    Define goals and select appropriate activities.

  2. 02

    Guide practice and record responses and tolerability.

  3. 03

    Review progress and adapt the next session.

Tasks and home configurations follow the individual care plan. Screening research does not establish rehabilitation efficacy; product-specific treatment evidence requires review.

SUPPORTING RESEARCH

Evidence in Context

Explore digital rehabilitation